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	<title>Charlie Tizard - Pixels and shit. &#187; :(</title>
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	<description>Pixels and shit.</description>
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		<title>Killzone 2 Demo, and the reason I&#8217;m going to retract my previous blog.</title>
		<link>http://charlietizard.com/blog/archives/68</link>
		<comments>http://charlietizard.com/blog/archives/68#comments</comments>
		<pubDate>Thu, 05 Feb 2009 19:48:40 +0000</pubDate>
		<dc:creator>Charlie</dc:creator>
				<category><![CDATA[Games]]></category>
		<category><![CDATA[Literature]]></category>
		<category><![CDATA[Technology]]></category>
		<category><![CDATA[:(]]></category>
		<category><![CDATA[Killzone]]></category>
		<category><![CDATA[PS3]]></category>

		<guid isPermaLink="false">http://charlietizard.com/blog/?p=68</guid>
		<description><![CDATA[Update, according to the UGO Gameblog, one of the control settings is very simmilar to Call of Duty 4, however the couch button has remained R2, which seems weird. So I just finished the Killzone 2 Demo. The following was my though process as I played the game. 1. Starting the demo &#8211; &#8220;Holy shit [...]]]></description>
			<content:encoded><![CDATA[<p><em><strong>Update</strong>, according to the <a href="http://gamesblog.ugo.com/index.php/gamesblog/more/dear_guerrila_killzone_2s_controls_still_need_work/">UGO Gameblog</a>, one of the control settings is very simmilar to Call of Duty 4, however the couch button has remained R2, which seems weird.<br />
</em><br />
So I just finished the <a href="http://www.joystiq.com/2009/01/05/scea-killzone-2-demo-exclusive-to-gamestop-on-psn-after-releas/">Killzone 2 Demo</a>. The following was my though process as I played the game.<br />
<strong>1. Starting the demo</strong> &#8211; &#8220;Holy shit the graphics are lovely&#8221;<br />
<strong>2. Taking my first step, and killing my first Helgan</strong> &#8211; &#8220;Holy shit these controls are terrible, how am I not dead&#8221;<br />
<strong>3. Trying to change the controller setup</strong> &#8211; &#8220;Why do none of these control methods make sense&#8221;<br />
<strong>4. Trying to find the button mapping for the controller</strong> &#8211; &#8220;wait, I can&#8217;t change each button to something else?&#8221;<br />
<strong>5. Finishing the demo</strong> &#8211; &#8220;This looks so good but if only I could actually play&#8221;<br />
<strong>6. Opening up Call of Duty 5</strong> &#8211; &#8220;Thank god you have a intuitive control system.&#8221;</p>
<p>Seriously, I don&#8217;t know what the developers were thinking when they decided it would take<strong> holding L2</strong> to lock onto some cover, the <strong>left stick upwards</strong> to peek over the cover, <strong>Holding R3</strong> in to aim (whilst moving  to actually move your sight) and <strong>R1</strong> to fire.<br />
That&#8217;s 4 buttons to preform a simple action.<br />
As opposed to <strong>pushing X</strong> to duck behind something, <strong>pushing X</strong> again to stand, <strong>Holding L1</strong> to aim, and <strong>Pushing R1</strong> to fire.</p>
<p style="text-align: center;"><a rel="lightbox-ff" href="http://charlietizard.com/blog/wp-content/uploads/2009/02/killzone2controlsalt_blog.jpg"><img src="http://charlietizard.com/blog/wp-content/uploads/2009/02/killzone2controlsalt_blog-150x150.jpg" alt="killzone2controlsalt_blog" title="killzone2controlsalt_blog" width="150" height="150" class="aligncenter size-thumbnail wp-image-69" /></a></p>
<p><em>Picture from <a href="http://gamesblog.ugo.com/index.php/gamesblog/more/dear_guerrila_killzone_2s_controls_still_need_work/">UGO&#8217;s gameblog</a></em></p>
<p>Don&#8217;t get me wrong, this game looks beautiful but there is no way I&#8217;m going to shell out money for something that is a chore to play.</p>
<p><em>ps. I regret playing <a href="https://www.wow-europe.com/en/index.xml">World of Warcraft</a>.</em></p>
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